Yes, absolutely! You can download a watermarked demo right now. It’s fully featured, with the only limitation being that LUT export is disabled.
Right now we support Baselight MacOS, and DaVinci Resolve on Windows (Nvidia card only) and MacOS.
You can find full system requirements here.
We are planning to support more platforms and software in the future, stay tuned!
Our plugins are highly customizable and offer endless possibilities for creating a wide variety of looks. Although this level of control can feel overwhelming at first, we include a wide range of presets that you can load and tweak gradually, making it easy to learn and experiment step by step.
Yes! Our algorithms are optimized to run in real time on typical post-production machines. Of course, achieving real-time performance in 4K with all features enabled might be challenging on lower-end hardware, but overall, the plugins have proven to deliver excellent performance across a wide range of systems.
Yes, except for patch versions.
Our versioning system follows a classic pattern: Major.Minor.Patch. Diachromie 1.3.2 is the 2nd patch version of the 3rd minor version of the 1st major version.
This means you can install any version of Diachromie 1.2 and Diachromie 1.3 on the same station, they will both be accessible.
Two different patch versions (1.2.1 and 1.2.3 for instance) cannot coexist. The most recently installed version will be the one available, even if it is not the most up-to-date version.
No. You need access to the station that was linked to a given seat to unbind it.
As of today, there is no remote mechanism to unbind a seat.
If you encounter specific circumstances that prevent you from acccessing the station, please email us at help@hal-picture.com to sort it out.
You only need an internet connexion to bind, unbind and update your license.
This usually happens after you updated Diachromie or Diaphanie on a new minor version (the second digit of the version number).
Presets are not automatically imported on different versions, to avoid look inconsistencies.
Use the Preset Converter from HAL Picture’s Toolbox to convert your preset to your current version.
This is a known issue occurring with a lot grain plugins. This problem occurs when using Diaphanie on a clip or group node, with the Optical Flow or Frame Blend retime process setting enabled. Note that it does not occur if you are using Diaphanie on a timeline node.
To fix this problem, you can either render the clip you want to retime before applying Diaphanie or use Diaphanie on an adjustment clip.
Yes! You can use the internal color management panel of Diachromie and Diaphanie to choose the colorspace you are working with. We support the most widely used camera spaces and DaVinci Resolve Intermediate/Wide Gamut.
Diachromie and Diaphanie work internally in Aces AP1. The gamut compress allows you to compress out-of-gamut colors into AP1 and is always recommended except if you applied it before, either in the color management panel, in a node or in another instance of Diachromie/Diaphanie.
Applying it twice or more would result in a small compression of the high saturations. Note that some scene-referred plugins can sometime compress the gamut to their internal working space without telling you, we, on the other hand, made the choice to let this option up to the user.